Understanding the 12 principles of Animation

The Link to the 12 principles of Animation videos from YouTube.com Squash and Stretch The most important of the 12 principles, the purpose of this is give the a sense of weight and flexibility. For example, a Bouncing ball or more complex structures like the muscles of the body. Anticipation Anticipation, is used to prepare…

Research Lighting and Rendering aspects of Maya

Directional Light Directional light is a term used to describe light travels in a specific direction, such as light from a torch or lamp. this would be opposed to general lighting which would create an overall lighting for an entire scene. Ambient light Ambient light refers to light that is preexisting in a scene before…

Animations using Adobe Animate

I have decided to create a few different animations which involve the Star Wars Theme and use of the force for example force pulling a Lightsaber.

Animate PlayStation Logo design

In our lesson today, we had to create different effects in Visual FX using Adobe After Effects. We had gained a picture basically resembling the logo of PlayStation. I added different effects which I will explain below. In our lesson, I had decided to use different features like Scaling and Rotating. We also had to…

Creating Textured UV’s

In today’s lesson 11/11/2106. Our lesson, we had to create a fully UV Textured Plan and map. I had shown skill in creating different styles of textures which resembled the same on both sides. I had also used different alternatives on Photoshop which I had used for example Brightness/Contrast to show how much brightness or…

Star Wars: The Old Republic MMORPG Game Review

The game graphics show quite a lot of detail. It uses a game engine named Hero Engine. It uses quite a lot of different graphic options. I have seen a quite amazing detail in even Medium Graphic Settings. The settings for Graphics such as this shows a great deal of options to Texture Quality, Shader…

Creating scripts for Ship in a project

The ship is made for the specifics of Unity 2D Games. We had created a script to help with Engine power and rotation of the ship. We used different scripting using to The script for the Ship is called Ship-Controller. We used something called a C# Script which is seen inside the Unity Player. It…

Autodesk Mudbox: Project Revan 2.0

I have brought it upon myself to create a face for Revan in Star Wars: The Old Republic MMORPG Game from 2010. I will work my way up to designing this face. I have to learn techniques to create facial hair and hair in general. There is a certain flashpoint named ‘The Foundry’ which consists…

Room 117 aka Walking Simulator

Walking Simulator Room 117 ¬†We have been working on our Unity skills.I had created a double room. I have given it quite a bit of darkness to give it a dark feeling. I will be adding more effects to it. I feel that it was way too darkened and you were not able to see…