TRIGONOMETRY + CLASS DIAGRAMS

In our lesson today, we had learned about Trigonometry. Our lecturer used a screenshot and diagram from the Unity program. Trigonometry is the study of triangles. More specifically, it’s the study of the relationship between the lengths of the sides and the angles between them. By treating the sides of the triangle slightly differently, we can…

Understanding Pythagoras / Normalisation

In our lesson, we had to learn about the Mathematics of Game Design to understand the concept properties of the games which could or would be built. Every Scripter, Modeller, and Game Designer would have to use Pythagoras and Normalisation. ‘We use Pythagoras’ theorem to calculate the length of the longest side of the triangle(s)….

SOH-CAH-TOA

In our lesson we had to learn about SOH-CAH-TOA, this should be used in almost anything maths in Game Design for rotation or movement purposes. There can also be scripts to show this. SOHCAHTOA These ratios can be difficult to remember. You might easily get confused and not remember which side goes where. SOHCAHTOA is…

Animation Production Week Two

Models Sword I like the design I put on the sword to make it look like you’d find a similiar type of sword in Game of Thrones or even in any Medieval Movie or TV Show. Hammer I like the simplistic and look of this hammer to fit the look of a hammer in a…