Story boarding

0Long shots/ Establishing shots This is a long shot from the storyboard of Star Wars: Empire strikes back Its a Establishing shot which demonstrates whats going on where it is and how its going to end. As you can see the Hero in this scene is Luke and he is blade locked with the Villain…

Visual FX Lightsaber Effects Project

First Stages of my Visual FX Lightsaber Duels. On Friday 17th, I had decided to begin our choreography of  the duel that will be the footage for the video. We had decided to use the Lightsaber from Saberforge with the indestructible Plastic Blade. The people involved were as follows. Me, Adam White, Jacky Dunn, Lightsaber…

Analysis of Game Design #3

Star Wars Jedi Knight: Jedi Academy Star Wars: Jedi Knight: Jedi Academy is a Star Wars Video game played in first-person and third-person, and is part of the Jedi Knight series, although it is the first one of which Kyle Katarn is a non-playable character. Released September 16, 2003 (PC) and November 18, 2003 (Xbox)….

KOTOR Lightsaber Model Project #2

My design of Star Wars: Knights of the Old Republic Lightsaber model made from Maya 3D Studio. I decided to give it the Blinn texture for the Gray parts to make it a good shade for Metal. I also implemented a suitable colour for the Metal which it shows in the game that the certain…

Analysis Game Design #2

Total War: Attila Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…The next installment in the multi award-winning PC series that combines turn-based strategy…

PROJECT VALRYIAN – RESEARCH

I am hoping to do a Valryian Sword from HBO TV Series Game of Thrones. I am hoping to create Longclaw a Valryian Sword wielded by Jon Snow. I have researched about the sword itself about how its designed and how it was made. The Swords hilt design was based off a Viking Sword and…

Analysis of Game Design

Star Wars: Knights of the Old Republic This game does a very good job on creating a Star Wars universe. it provides a story that gives you so much to do. You create your own fate and destiny either as a Sith or a Jedi of the Republic. The different outcomes are endless. The story…

Revision for Creating a Game Exam

This week, I’ve been making a stealth game for the purpose of the exam. We have in the upcoming weeks. I’ve been revising the scripts needed for the game and I have also produced basic levels and assets specifically designed for the game. Player Movement Script In the script, I have made sure everything is…

KOTOR Lightsaber Model Project #1

In my project, I decided to create a Lightsaber associated in the game Star Wars: Knights of the Old Republic. I will in the future create a texture for the blade and perhaps a Green Glowing laser. In my next post, I will be producing a textured model of the lightsaber you see above and…

What are Normal, Displacement and Bump maps

Normal Maps In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common use of this technique is to greatly enhance the appearance and details of…

NEW TEAM WRATH LOGO

This is my new Logo for my Blogpost as a symbol of my blog name ‘Team Wrath’.  I had a variety of colour choices to pick from but I decided to go with the more formal colours of Grey and Blue-ish Black colour scheme.

UNITY TASK 2

I have decided to create a script for the primitive shaped spheres. It will evolve in size and create a different colour each time. Arena and Ball created for the sphere to be either contesting against other spheres. There are different features that I have also added in for example cubes that stop the ball…