Creative and Technical Model

My model that I have made is the legendary sword of Jon Snow, Longclaw. A valryian steel sword made from the cities of old Valryia. Longclaw is a Valyrian steel sword that was the ancestral weapon of House Mormont for five centuries. When Lord Jeor Mormont retired from his lordship to take the black and command the Night’s Watch, he passed it to…

Visual FX Presentation

The Presentation. In our presentation we had made sure we had only pictures, so we could describe them ourselves and present ourselves while we had the images and video clips as we went through the video’s we produced and put across. We had Camera Movement shots, a Trailer and composition shots etc. I was very…

Back after Christmas

Hello all, I’m back from Christmas break been enjoying a good time off for a good long term of College. Now back and ready for the new tasks ahead lets get down to businuess. This break, I have been fumbling in ideas of a what to make this year and I thought why not make…

Images & Sounds for imagined worlds

In Tony’s lesson, we were given a piece of music that we were to analyse and think and create a image from what the sound would like if it was a image or a photo. Track by Led Zeppelin Carouselambara I thought of a guy walking down a street having the best time of his…

Fire of Darkness getting footage

So in getting some footage for the trailer, we decided to use our abilities of having a car and drive somewhere that was quite remote but had no cars or anything around it. We used a location called Fulwell Quarry Reserve where it had multiple brilliant areas that was perfect for the shots we wanted….

Non Diegetic and Diegetic Sound

In this lesson I had to understand the terms Non Diegetic and Diegetic Sounds. I have definitions and bullet points of what it means. Diegetic Sound Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: voices of characters  sounds made by objects…

Visual FX: Taking to a New Level

Throughout this essay, I will be discussing the emerging technology of Visual FX, how it is growing very quickly and vastly as technology progresses. Visual FX has shown vast progression from earlier films to modern day. For example, in earlier films such as ‘Planet of the Apes’, made in 1968, matte paintings were used as…

Storyboarding for Games

Medieval 2: Total War General Rules In Medieval 2: Total War, the main objective is to basically conquer the Realm. Take lands that you want and destroy who you want in order to advance your own goals. Characters In this game you have multiple choices of Factions. I am using Sicily for example, as I…

Planning our creative and technical model using high to low poly model

The first steps to the project we have to plan it and follow these steps in order to make a really successive model. 1. Gather reference images 2. Concept sketches 3. Final concept sketches 4. If realism use accurate reference photos 5. Annotate drawings or images 6. Bring image planes into models 7. Low poly…

Story Elements

Return of the Jedi   At the beginning of the movie, Luke the character realizes that his home is with his friends. The spot happens to be at Jabba the Hutts Palace. Where Luke is reunited with the whole crew and then they all work together to defeat Jabba. Luke then goes to visit Yoda…

First Steps to the Visual FX Project

Even with only 2 people we are managing to move ahead in our tasks, Me and Connor have now signed a contract to say we are wholly committed to this project. So let it begin, now then first thing we decided to do was the storyboard, where we look at what camera angles we wanted…

Learning how to Bake in Substance Painter

In our lesson today, we learned how to bake in Substance Painter by Allogrethmic First Step The First step, we had to make a new project and make the resolutions 2048 to enable process for a nice High Texture for the Low Poly model. Then I also can provide colours but for this I am…